About Getting Over It

What is Getting Over It with Bennett Foddy?

Getting Over It with Bennett Foddy is a punishing climbing game developed by Bennett Foddy and released in 2017. Players control Diogenes, a man trapped in a metal cauldron, who must climb a surreal mountain of household objects using only a Yosemite hammer. The game is famous for its extreme difficulty, philosophical narration, and the way a single mistake can send you tumbling back to the very beginning.

How to Play Getting Over It

Basic Controls

The entire game is controlled with just your mouse or trackpad. Moving the cursor swings the hammer, which you use to push, pull, hook, and launch yourself across the environment. There are no buttons, no jump command, and no checkpoints. Mastery comes entirely from understanding the physics of the hammer's interaction with the world.

Core Techniques

Success in Getting Over It depends on learning a handful of essential movements. These include hooking the hammer behind objects to pull yourself up, pole-vaulting by planting the hammer and rotating around it, and the wall climb, where you alternate hammer placements to scale flat surfaces. Patience and precision matter far more than speed.

Tips for Beginners

  • Practice in the early section repeatedly until your movements feel natural before attempting harder climbs.
  • Move slowly and deliberately rather than making fast, panicked swings.
  • Use small, controlled hammer motions instead of wild flailing to maintain stability.
  • Listen to Bennett Foddy's narration, as it offers genuine philosophical comfort during failures.
  • Take breaks when frustrated to avoid making careless mistakes that cost you significant progress.
  • Watch the Snake section carefully, as it is one of the most common spots where players lose hours of progress.

Major Sections of the Mountain

The Tutorial Hill

The opening area teaches basic hammer mechanics with a gentle slope, a tree, and the iconic anchor. This is where you build foundational skills.

The Slide and the Furniture

An open landscape filled with chairs, tables, and a long slippery slide that punishes overconfidence. Falling here often resets significant progress.

The Orange Hell

A treacherous orange tube section where one wrong move sends you back to early portions of the mountain. Many players consider this the most heartbreaking part of the game.

The Devil's Chimney and Beyond

The final stretch features narrow chimneys, floating platforms, and a space-themed conclusion that rewards your perseverance with a famous secret ending.

Pros and Cons

Pros

  • Unique, unforgettable gameplay unlike anything else in the genre.
  • Thoughtful philosophical narration that adds emotional depth to failure.
  • Extremely high replay value through speedrunning and skill mastery.
  • Affordable price point with no microtransactions or DLC.
  • Genuinely rewarding sense of accomplishment upon completion.
  • Simple one-input control scheme that is easy to learn but hard to master.

Cons

  • Extreme difficulty can be discouraging for casual players.
  • No checkpoint system means a single mistake can erase hours of progress.
  • Short total length once you finally master the mechanics.
  • Can cause genuine frustration, anger, or rage in some players.
  • Limited accessibility options for players with motor difficulties.
  • Repetitive setbacks may feel unfair rather than challenging at times.

Is Getting Over It Worth Playing?

Getting Over It is a polarizing experience that rewards patience, humility, and persistence. If you enjoy challenging games that test your emotional resilience as much as your skill, it offers a journey unlike any . However, players seeking relaxing or forgiving gameplay should look elsewhere. The game's true value lies not in reaching the top, but in what you learn about yourself along the way.

Getting Over It FAQ

How long does it take to beat Getting Over It?
Completion time varies wildly depending on skill and luck. Speedrunners can finish in under two minutes, while first-time players often take anywhere from five to fifty hours to reach the ending.
Is there a checkpoint system in Getting Over It?
No, the game has no checkpoints, no save points, and no way to recover lost progress. Falling back to an earlier section is a core part of the design and one of the main sources of difficulty.
What platforms is Getting Over It available on?
Getting Over It with Bennett Foddy is available on Windows, macOS, iOS, and Android. The mobile versions use touch controls instead of a mouse but offer the same complete experience.

Comments

0

No comments yet.

More games